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Scientific Computing & Data Science

Script for Network Instantiate(JS) 본문

CG & Video Games/Unity 3D

Script for Network Instantiate(JS)

cinema4dr12 2013. 5. 26. 12:10

public var playerPrefab : Transform;

 

 

function OnServerInitialized(){

Spawnplayer();

}

 

function OnConnectedToServer(){

Spawnplayer();

}

 

function Spawnplayer(){

var myNewTrans : Transform = Network.Instantiate(playerPrefab, transform.position, transform.rotation, 0) as Transform;

}

 

 

 

 

function OnPlayerDisconnected(player: NetworkPlayer) {

Debug.Log("Clean up after player " + player);

Network.RemoveRPCs(player);

Network.DestroyPlayerObjects(player);

}

 

function OnDisconnectedFromServer(info : NetworkDisconnection) {

Debug.Log("Clean up a bit after server quit");

Network.RemoveRPCs(Network.player);

Network.DestroyPlayerObjects(Network.player);

 

Application.LoadLevel(Application.loadedLevel);

}

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