05-05 14:11
Notice
Recent Posts
Recent Comments
관리 메뉴

Scientific Computing & Data Science

VertextLit Shader 본문

CG & Video Games/Unity 3D

VertextLit Shader

cinema4dr12 2013. 5. 26. 12:07

Shader "Example/VertexLit" {

    Properties {

        _Color ("Main Color", Color) = (1,1,1,0.5)

        _SpecColor ("Spec Color", Color) = (1,1,1,1)

        _Emission ("Emmisive Color", Color) = (0,0,0,0)

        _Shininess ("Shininess", Range (0.01, 1)) = 0.7

        _MainTex ("Base (RGB)", 2D) = "white" { }

    }

 

    SubShader {

        Pass {

            Material {

                Diffuse [_Color]

                Ambient [_Color]

                Shininess [_Shininess]

                Specular [_SpecColor]

                Emission [_Emission]

            }

            Lighting On

            SeparateSpecular On

            SetTexture [_MainTex] {

                constantColor [_Color]

                Combine texture * primary DOUBLE, texture * constant

            }

        }

    }

'CG & Video Games > Unity 3D' 카테고리의 다른 글

Script for Touch & Drag an Object  (0) 2013.05.26
Dynamic Images  (0) 2013.05.26
Display Normal Shader  (0) 2013.05.26
Rendering with Different Cameras  (0) 2013.05.26
Movie Texture Script  (0) 2013.05.26
Comments