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Scientific Computing & Data Science
#pragma strict var imageCount : int = 0; var imageNameBase : String = ""; var imageNameZeroPadding : int = 0; var changeInterval : float = 0.06; var isRunning = false; var isLooping = false; private var texture : Texture = null; function PlayRocket () { isRunning = true; } function Start () { var isRunning = false; var fileName : String = imageNameBase + ZeroPad(0,imageNameZeroPadding); texture ..
JavaScript==============================================================================#pragma strict var imageCount : int = 0; var imageNameBase : String = ""; var imageNameZeroPadding : int = 0; var changeInterval : float = 0.06; var isRunning = false; var isLooping = false; private var texture : Texture = null; function PlayRocket () { isRunning = true; } function Start () { var isRunning = ..
#pragma strict /* Animation Switching - Put this script on the object you want to switch animation clips - Fill out the clip names (as named in project) on Animation Names in the order you want to play them*/ var animationNames : String[]; //Fill out the names in the Inspector private var currentAnimation : int = 0; //Keep track of our current animationprivate var animationComponent : Animation;..