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Scientific Computing & Data Science
[OpenCV] cuda:: DeviceInfo() 함수를 이용한 CUDA Device 정보 출력하기 본문
Programming/OpenCV
[OpenCV] cuda:: DeviceInfo() 함수를 이용한 CUDA Device 정보 출력하기
cinema4dr12 2015. 8. 30. 23:46OpenCV의 cuda::DeviceInfo() 함수를 이용하여 각자의 CUDA Device의 정보를 출력하는 소스는 다음과 같습니다:
Example Code
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 | #include "opencv2/core/cuda.hpp" #include <iostream> using namespace std; using namespace cv; /* @ function main */ int main( int argc, char *argv[] ) { // CUDA device count int nDeviceCount = 0; nDeviceCount = cuda::getCudaEnabledDeviceCount(); // CUDA device index int nCurrentDeviceIndex = 0; nCurrentDeviceIndex = cuda::getDevice(); // CUDA device info cuda::DeviceInfo deviceInfo = cuda::DeviceInfo( nCurrentDeviceIndex ); // CUDA device name const char* deviceName = deviceInfo.name(); // global memory available on device in bytes const size_t deviceTotalGlobMem = deviceInfo.totalGlobalMem(); // shared memory available per block in bytes const size_t deviceSharedMemPerBlock = deviceInfo.sharedMemPerBlock(); // 32-bit registers available per block const int nDeviceegsPerBlock = deviceInfo.regsPerBlock(); // warp size in threads const int nDeviceWarpSize = deviceInfo.warpSize(); // maximum pitch in bytes allowed by memory copies const size_t deviceMemPitch = deviceInfo.memPitch(); // maximum threads per block int nMaxThreadPerBlock = deviceInfo.maxThreadsPerBlock(); // maximum size of each dimension of a block const Vec3i deviceMaxThreadsDim = deviceInfo.maxThreadsDim(); // maximum size of each dimension of a grid const Vec3i deviceMaxGridSize = deviceInfo.maxGridSize(); // clock frequency in kilohertz const int nDeviceClockRate = deviceInfo.clockRate(); // constant memory available on device in bytes const size_t deviceTotalConstMem = deviceInfo.totalConstMem(); // major compute capability const int nDeiveMajorVersion = deviceInfo.majorVersion(); // minor compute capability const int nDeiveMinorVersion = deviceInfo.minorVersion(); // pitch alignment requirement for texture references bound to pitched memory const size_t devicetexturePitchAlignment = deviceInfo.texturePitchAlignment(); // number of multiprocessors on device const int nDeviceMultiProcessorCount = deviceInfo.multiProcessorCount(); // specified whether there is a run time limit on kernels const bool bKernelExecTimeoutEnabled = deviceInfo.kernelExecTimeoutEnabled(); char* tmp1 = bKernelExecTimeoutEnabled? "true" : "false"; // device is integrated as opposed to discrete const bool bIDeviceIntegrated = deviceInfo.integrated(); char* tmp2 = bIDeviceIntegrated? "true" : "false"; // device can map host memory with cudaHostAlloc/cudaHostGetDevicePointer const bool bCanMapHostMemory = deviceInfo.canMapHostMemory(); char* tmp3 = bCanMapHostMemory? "true" : "false"; // maximum 1D texture size const int nMaxTex1D = deviceInfo.maxTexture1D(); // maximum 1D mipmapped texture size const int nMaxTexture1DMipmap = deviceInfo.maxTexture1DMipmap(); // maximum size for 1D textures bound to linear memory const int nMaxTexture1DLinear = deviceInfo.maxTexture1DLinear(); // maximum 2D texture dimensions const Vec2i deviceMaxTex2D = deviceInfo.maxTexture2D(); // maximum 2D mipmapped texture dimensions const Vec2i deviceMaxTex2DMipmap = deviceInfo.maxTexture2DMipmap(); // maximum dimensions (width, height, pitch) for 2D textures bound to pitched memory const Vec3i deviceMaxTex2DLinear = deviceInfo.maxTexture2DLinear(); // maximum 2D texture dimensions if texture gather operations have to be performed const Vec2i deviceMaxTex2DGather = deviceInfo.maxTexture2DGather(); // maximum 3D texture dimensions const Vec3i deviceMaxTex3D = deviceInfo.maxTexture3D(); // maximum Cubemap texture dimensions const int deviceMaximumTexCubemap = deviceInfo.maxTextureCubemap(); // maximum 1D layered texture dimensions const Vec2i deviceMaxTex1DLayered = deviceInfo.maxTexture1DLayered(); // maximum 2D layered texture dimensions const Vec3i deviceMaxTex2DLayered = deviceInfo.maxTexture2DLayered(); // maximum Cubemap layered texture dimensions const Vec2i deviceMaxTexCubemapLayered = deviceInfo.maxTextureCubemapLayered(); // maximum 1D surface size const int deviceMaxSurface1D = deviceInfo.maxSurface1D(); // maximum 2D surface dimensions const Vec2i deviceMaxSurface2D = deviceInfo.maxSurface2D(); // maximum 3D surface dimensions const Vec3i deviceMaxSurface3D = deviceInfo.maxSurface3D(); // maximum 1D layered surface dimensions const Vec2i deviceMaxSurf1DLayered = deviceInfo.maxSurface1DLayered(); // maximum 2D layered surface dimensions const Vec3i deviceMaxSurf2DLayered = deviceInfo.maxSurface2DLayered(); // maximum Cubemap surface dimensions const int deviceMaxSurfCubemap = deviceInfo.maxSurfaceCubemap(); // maximum Cubemap layered surface dimensions const Vec2i deviceMaxSurfCubemapLayered = deviceInfo.maxSurfaceCubemapLayered(); // alignment requirements for surfaces const size_t deviceSurfAlignment = deviceInfo.surfaceAlignment(); // device can possibly execute multiple kernels concurrently const bool bConKernels = deviceInfo.concurrentKernels(); char* tmp4 = bConKernels? "true" : "false"; // device has ECC support enabled const bool bECCEnabled = deviceInfo.ECCEnabled(); char* tmp5 = bECCEnabled? "true" : "false"; // PCI bus ID of the device const int devicePciBusId = deviceInfo.pciBusID(); // PCI device ID of the device const int devicePciDeviceId = deviceInfo.pciDeviceID(); // PCI domain ID of the device const int devicePciDomainId = deviceInfo.pciDomainID(); // true if device is a Tesla device using TCC driver, false otherwise const bool deviceTccDriver = deviceInfo.tccDriver(); // number of asynchronous engines const int deviceAsyncEngineCount = deviceInfo.asyncEngineCount(); // device shares a unified address space with the host const bool bUnifiedAddressing = deviceInfo.unifiedAddressing(); char* tmp6 = bUnifiedAddressing? "true" : "false"; // peak memory clock frequency in kilohertz const int deviceMemClockRate = deviceInfo.memoryClockRate(); // global memory bus width in bits const int deviceMemBusWidth = deviceInfo.memoryBusWidth(); // size of L2 cache in bytes const int deviceL2CacheSize = deviceInfo.l2CacheSize(); // maximum resident threads per multiprocessor const int deviceMaxThreadsPerMultiProcessor = deviceInfo.maxThreadsPerMultiProcessor(); // checks whether the CUDA module can be run on the given device const bool bIsCompatible = deviceInfo.isCompatible(); char* tmp7 = bIsCompatible? "true" : "false"; // print the results cout << "CUDA Enabled Device Count: " << nDeviceCount << endl; cout << "CUDA Deivce Index: " << nCurrentDeviceIndex << endl; cout << "Device Name: " << deviceName << endl; cout << "Device Toal Global Memory: " << deviceTotalGlobMem << endl; cout << "Device Shared Memory Per Block: " << deviceSharedMemPerBlock << endl; cout << "Device Registry Per BlocK: " << nDeviceegsPerBlock << endl; cout << "Device Warp Size: " << nDeviceWarpSize << endl; cout << "Device Memory Pitch: " << deviceMemPitch << endl; cout << "Maximum Threads Per Block: " << nMaxThreadPerBlock << endl; cout << "Maximum Threads Dimension: " << deviceMaxThreadsDim << endl; cout << "Maximum Grid Size: " << deviceMaxGridSize << endl; cout << "Device Clock Rate: " << nDeviceClockRate << endl; cout << "Device Total Constant Memory: " << deviceTotalConstMem << endl; cout << "Device Major Version: " << nDeiveMajorVersion << endl; cout << "Device Minor Version: " << nDeiveMinorVersion << endl; cout << "Device Texture Pitch Alignment: " << devicetexturePitchAlignment << endl; cout << "Device Multi Processor Count: " << nDeviceMultiProcessorCount << endl; cout << "Device Kernel Execution Timeout Enabled?: " << tmp1 << endl; cout << "Device Integrated?: " << tmp2 << endl; cout << "Device Can Map Host Memory?: " << tmp3 << endl; cout << "Device Maximum Texture 1D: " << nMaxTex1D << endl; cout << "Device maximum Texture 1D Mipmap: " << nMaxTexture1DMipmap << endl; cout << "Device Maximum Texture 1D Linear: " << nMaxTexture1DLinear << endl; cout << "Device Maximum Texture 2D: " << deviceMaxTex2D << endl; cout << "Device Maximum Texture 2D Mipmap: " << deviceMaxTex2DMipmap << endl; cout << "Device Maximum Texture 2D Linear: " << deviceMaxTex2DLinear << endl; cout << "Device Maximum Texutre 2D Gather: " << deviceMaxTex2DGather << endl; cout << "Device Maximum Texture 3D: " << deviceMaxTex3D << endl; cout << "Device Maximum Texture Cubemap: " << deviceMaximumTexCubemap << endl; cout << "Device Maximum Texture 1D Layered: " << deviceMaxTex1DLayered << endl; cout << "Device Maximum Texture 2D Layered: " << deviceMaxTex2DLayered << endl; cout << "Device Maximum Texture Cubemap Layered: " << deviceMaxTexCubemapLayered << endl; cout << "Device Maximum Surface 1D: " << deviceMaxSurface1D << endl; cout << "Device Maximum Surface 2D: " << deviceMaxSurface2D << endl; cout << "Device Maximum Surface 3D: " << deviceMaxSurface3D << endl; cout << "Device Maximum Surface 1D Layered: " << deviceMaxSurf1DLayered << endl; cout << "Device Maximum Surface 2D Layered: " << deviceMaxSurf2DLayered << endl; cout << "Device Maximum Surface Cubemap: " << deviceMaxSurfCubemap << endl; cout << "Device Maximum Surface Cubemap Layered: " << deviceMaxSurfCubemapLayered << endl; cout << "Device Surfce Alignment: " << deviceSurfAlignment << endl; cout << "Concurrent Kernels?: " << tmp4 << endl; cout << "ECC Enabled?: " << tmp5 << endl; cout << "Device PCI Bus ID: " << devicePciBusId << endl; cout << "Device PCI Device ID: " << devicePciDeviceId << endl; cout << "Device PCI Domain ID: " << devicePciDomainId << endl; cout << "Device TCC Driver: " << deviceTccDriver << endl; cout << "Device Async Engine Count: " << deviceAsyncEngineCount << endl; cout << "Device Unified Addressing?: " << tmp6 << endl; cout << "Device Memory Clock Rate: " << deviceMemClockRate << endl; cout << "Device Memory Bus Width: " << deviceMemBusWidth << endl; cout << "Device L2 Cache Size: " << deviceL2CacheSize << endl; cout << "Device Maximum Threads Per Multi Processor: " << deviceMaxThreadsPerMultiProcessor << endl; cout << "Is Compatible?: " << tmp7 << endl; return 0; } | cs |
Results
저의 PC에서 실행한 결과는 다음과 같습니다. 각자의 CUDA를 지원하는 그래픽스 카드 및 실행환경에 따라 다르게 나올 것입니다.
CUDA Enabled Device Count: 1
CUDA Deivce Index: 0
Device Name: GeForce GTX 750 Ti
Device Toal Global Memory: 2147483648
Device Shared Memory Per Block: 49152
Device Registry Per BlocK: 65536
Device Warp Size: 32
Device Memory Pitch: 2147483647
Maximum Threads Per Block: 1024
Maximum Threads Dimension: [1024, 1024, 64]
Maximum Grid Size: [2147483647, 65535, 65535]
Device Clock Rate: 1110500
Device Total Constant Memory: 65536
Device Major Version: 5
Device Minor Version: 0
Device Texture Pitch Alignment: 32
Device Multi Processor Count: 5
Device Kernel Execution Timeout Enabled?: true
Device Integrated?: false
Device Can Map Host Memory?: true
Device Maximum Texture 1D: 65536
Device maximum Texture 1D Mipmap: 16384
Device Maximum Texture 1D Linear: 134217728
Device Maximum Texture 2D: [65536, 65536]
Device Maximum Texture 2D Mipmap: [16384, 16384]
Device Maximum Texture 2D Linear: [65000, 65000, 1048544]
Device Maximum Texutre 2D Gather: [16384, 16384]
Device Maximum Texture 3D: [4096, 4096, 4096]
Device Maximum Texture Cubemap: 16384
Device Maximum Texture 1D Layered: [16384, 2048]
Device Maximum Texture 2D Layered: [16384, 16384, 2048]
Device Maximum Texture Cubemap Layered: [16384, 2046]
Device Maximum Surface 1D: 65536
Device Maximum Surface 2D: [65536, 32768]
Device Maximum Surface 3D: [65536, 32768, 2048]
Device Maximum Surface 1D Layered: [65536, 2048]
Device Maximum Surface 2D Layered: [65536, 32768, 2048]
Device Maximum Surface Cubemap: 32768
Device Maximum Surface Cubemap Layered: [32768, 2046]
Device Surfce Alignment: 512
Concurrent Kernels?: true
ECC Enabled?: false
Device PCI Bus ID: 1
Device PCI Device ID: 0
Device PCI Domain ID: 0
Device TCC Driver: 0
Device Async Engine Count: 1
Device Unified Addressing?: true
Device Memory Clock Rate: 2700000
Device Memory Bus Width: 128
Device L2 Cache Size: 2097152
Device Maximum Threads Per Multi Processor: 2048
Is Compatible?: true
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